Neutron Engine

fully multi-threaded next generation 3D engine

Friday, May 29, 2009

DEMO: LOD system

This is a short scene showing engine’s LOD system applied on vegetation. LOD system is fully dynamic and it preserves scene’s lighting and shadows, it also blends naturally with the scene to minimize any artifacts like object popping etc. HD version can be found here http://www.youtube.com/user/NeutronEngine

posted by admin at 5:20 pm  

Tuesday, May 12, 2009

Demo: SSDO

Another video from the upcoming demo, this time we present screen space dynamic occlusion in action. This is a modification of a standard screen space ambient occlusion with additional one bounce of indirect lighting. HD version can be found here http://www.youtube.com/user/NeutronEngine


posted by admin at 4:10 pm  

Monday, May 11, 2009

DEMO: Guard towers scene

Another scene from upcoming demo, as usual HD version can be found at http://www.youtube.com/user/NeutronEngine

 

posted by admin at 7:49 pm  

Wednesday, May 6, 2009

Demo: Vegetation scene

It has been a while since I posted my last update, but I’ve been busy preparing assets and textures for the upcoming demo. Finally, I have almost all the assets I need, so I was able to put together a short video demonstrating vegetation rendering in the engine and volumetric lighting.  To watch HD version please visit http://www.youtube.com/user/NeutronEngine

posted by admin at 3:15 pm  

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